Armbian and LibreELEC and AltLinux for Quartz64 - Printable Version +- PINE64 (https://forum.pine64.org) +-- Forum: Quartz64 (https://forum.pine64.org/forumdisplay.php?fid=166) +--- Forum: Linux on Quartz64 (https://forum.pine64.org/forumdisplay.php?fid=168) +--- Thread: Armbian and LibreELEC and AltLinux for Quartz64 (/showthread.php?tid=16312) |
RE: Armbian and LibreELEC and AltLinux for Quartz64 - willcodeforbeer - 01-12-2023 (12-14-2022, 01:09 AM)balbes150 Wrote:(12-13-2022, 09:12 PM)acj_ Wrote: Following up on my own post. I chatted with a few Pine64 folks on Discord, and they agreed that the benchmark numbers are reasonable for the Q64a and the memory issues maybe because of u-boot that Armbian uses. Running into the same issue as acj_ and MC68060. I'll provide what I can but I am not at the level of UART debugging. I first noticed the lack of memory after installing AIO Nextcloud and watching it grind to a hault in TOP. Code: root@homelab-nas:/mnt/disk1/ncdata# top I tried Lunar minimal: https://github.com/armbian/community/releases/download/202302/Armbian_23.02.0-trunk_Quartz64a_lunar_edge_6.1.4_minimal.img.xz#quartz64a and Sid minimal: https://github.com/armbian/community/releases/download/202302/Armbian_23.02.0-trunk_Quartz64a_sid_edge_6.1.4_minimal.img.xz#quartz64a Here's output from lshw, you'll see the 1978MiB System memory Code: root@homelab-nas:/mnt/disk1/ncdata# lshw -short I figured it something in the kernal config for Quartz64, I looked over the DTS/DTB but couldn't find anything that I could experiment with. Would love to use the Armbian image if possible, but I need the full 8gb. If I can test and device tree changes, I'd be happy too. RE: Armbian and LibreELEC and AltLinux for Quartz64 - balbes150 - 01-13-2023 >Here's output from lshw, you'll see the 1978MiB System memory Check the version with EDK2. https://forum.pine64.org/showthread.php?tid=16312&pid=114789#pid114789 RE: Armbian and LibreELEC and AltLinux for Quartz64 - balbes150 - 01-13-2023 The latest versions using EDK2 can now be downloaded from the link. https://users.armbian.com/balbes150/edk2/ RE: Armbian and LibreELEC and AltLinux for Quartz64 - willcodeforbeer - 01-13-2023 (01-13-2023, 07:13 AM)balbes150 Wrote: The latest versions using EDK2 can now be downloaded from the link. Seems those work to address the full 8gb. Thank you! Code: quartz64a:~:# top RE: Armbian and LibreELEC and AltLinux for Quartz64 - balbes150 - 01-22-2023 Version 20230122-EDK-EFI. Together with the new EDK2. Added support for Debian (added Debian images). I don't have a Quartz64 A model with 8 GB of RAM, so I need a UART log to determine the causes of the RAM size limitation problem. Question to the owners of the Quartz64 A model with 8GB of RAM, who can provide the UART log when launching Armbian? I am interested in running a version without EDK2, in extlinux mode, when only 2 GB of RAM is detected. RE: Armbian and LibreELEC and AltLinux for Quartz64 - balbes150 - 01-22-2023 Alpha version 20230122-EDK-EFI Armbian for SOQuartz + SOQuartz Model-A Baseboard. Kernel 6.2-rc4. https://disk.yandex.ru/d/Oq5yvBkuIK4R3A RE: Armbian and LibreELEC and AltLinux for Quartz64 - tllim - 01-23-2023 (01-22-2023, 09:14 AM)balbes150 Wrote: Alpha version 20230122-EDK-EFI Armbian for SOQuartz + SOQuartz Model-A Baseboard. Kernel 6.2-rc4. Appreciated and thanks on the build. RE: Armbian and LibreELEC and AltLinux for Quartz64 - balbes150 - 01-24-2023 Alpha version 20230124edge Armbian for Quartz64-B Kernel 6.2-rc5. https://disk.yandex.ru/d/u0ioJbqtXqvJ6w RE: Armbian and LibreELEC and AltLinux for Quartz64 - balbes150 - 01-25-2023 Version 20230125-current Armbian for Quartz64-B Kernel 6.1.6 For all Altlinux 20230123 kernel 6.1.7 RE: Armbian and LibreELEC and AltLinux for Quartz64 - balbes150 - 01-26-2023 Added images from Gnome 3 for Quartz64. Surprisingly for me (I don't use gnome and built it at the user's request) the interface works well. Glmark2 shows on Quartz64-B user@quartz64b:~$ glmark2 ======================================================= glmark2 2021.02 ======================================================= OpenGL Information GL_VENDOR: Panfrost GL_RENDERER: Mali-G52 r1 (Panfrost) GL_VERSION: 3.1 Mesa 22.0.5 ======================================================= [build] use-vbo=false: FPS: 322 FrameTime: 3.106 ms [build] use-vbo=true: FPS: 334 FrameTime: 2.994 ms [texture] texture-filter=nearest: FPS: 569 FrameTime: 1.757 ms [texture] texture-filter=linear: FPS: 566 FrameTime: 1.767 ms [texture] texture-filter=mipmap: FPS: 572 FrameTime: 1.748 ms [shading] shading=gouraud: FPS: 242 FrameTime: 4.132 ms [shading] shading=blinn-phong-inf: FPS: 243 FrameTime: 4.115 ms [shading] shading=phong: FPS: 236 FrameTime: 4.237 ms [shading] shading=cel: FPS: 241 FrameTime: 4.149 ms [bump] bump-render=high-poly: FPS: 97 FrameTime: 10.309 ms [bump] bump-render=normals: FPS: 638 FrameTime: 1.567 ms [bump] bump-render=height: FPS: 612 FrameTime: 1.634 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 438 FrameTime: 2.283 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 185 FrameTime: 5.405 ms [pulsar] light=false:quads=5:texture=false: FPS: 543 FrameTime: 1.842 ms [desktop] blur-radius=5:effect=blur:passes=1eparable=true:windows=4: FPS: 176 FrameTime: 5.682 ms [desktop] effect=shadow:windows=4: FPS: 505 FrameTime: 1.980 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 83 FrameTime: 12.048 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 83 FrameTime: 12.048 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 72 FrameTime: 13.889 ms [ideas] speed=duration: FPS: 229 FrameTime: 4.367 ms [jellyfish] <default>: FPS: 274 FrameTime: 3.650 ms [terrain] <default>: FPS: 24 FrameTime: 41.667 ms [shadow] <default>: FPS: 160 FrameTime: 6.250 ms [refract] <default>: FPS: 25 FrameTime: 40.000 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 426 FrameTime: 2.347 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 422 FrameTime: 2.370 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 425 FrameTime: 2.353 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 427 FrameTime: 2.342 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 418 FrameTime: 2.392 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 425 FrameTime: 2.353 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 303 FrameTime: 3.300 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 245 FrameTime: 4.082 ms ======================================================= glmark2 Score: 320 ======================================================= |