Doom Eternity Engine
#1
Hi, I just wanted to report that Eternity Engine for Doom is compilable on Manjaro. There are two hoops two jump through:

1. Install adlmidi(or libadlmidi...?) from AUR
2. Compilation fails with some libpng error. Libpng is statically linked. If you replace the libpng folder in the Eternity source code tree with one downloaded from libpng webpage, the game will compile.

For resource-hungry maps, prboom-plus seems to be the best of all worlds when it comes to compatibility and performance. There are some maps which require Eternity or Gzdoom, though.


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