[Archived] ANNOUNCING RECALBOX FOR THE ROCK64 - ALPHA RELEASE
#65
Hey guys, flashed a new image and started loading a few more roms to test with. I'm unable to SSH in, but am able to access the remote file share. I went through and testing all the options for core/emulator settings. Here are my findings:
Emulation Station
  • Detected Xbox 360 receiver and controller
  • Detected HDD preloaded with /share folder
  • RetroAchievements registering
Atari 2600
  • Core[Libretro - Stella]
    • Game Tested: “Joust”
      • Performance: normal
      • Configuration: Xbox 360 Controller automatically mapped
Atari 7800
  • Core[Libretro - ProSystem]
    • Game Tested: “Donkey Kong”
      • Performance: normal
      • Configuration: Xbox 360 controller automatically mapped
Atari St
  • Core[Libretro - Hatari]
    • Game Tested: “Deep Lair”
      • Performance: Did not load; caused the console to lose text after printing [0000000000] pgd*=0000000000 … type error message
      • Configuration: Untested
Commodore 64
  • Core[Libretro - Vicex64]
    • Game Tested: “Ghosts’N Goblins” (.TAP)
      • Performance: Did not fully load; after “Press play on tape” message went away, screen flashed splash image of game and then went dark.
      • Configuration: Xbox 360 controller automatically mapped; “Start” button would bring up menu with no way of exiting
ColecoVision
  • Core[Libretro - BlueMSX]
    • Game Tested: “Centipede”
      • Performance: Loaded into a black screen with no audio and does not respond; requires resetting the board
      • Configuration: Untested
Final Burn Alpha
  • Core[Libretro - FBA]
    • Game Tested: “Street Fighter Alpha 3”
      • Performance: normal
      • Configuration: Xbox 360 controller automatically mapped
Famicom Disk System
  • Core[Libretro - FCEUMM]
    • Game Tested: “Link No Bouken - The Legend of Zelda 2”
      • Performance: wouldn’t load; exited back to ES
      • Configuration: Untested
  • Core[Libretro - Nestopia]
    • Game Tested: “Link No Bouken - The Legend of Zelda 2”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Game Gear
  • Core[Libretro - GenesisPlusGX]
    • Game Tested: “Spider-Man And The X-men - Arcade’s Revenge”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Game Boy Advance
  • Core[Libretro - GPSP]
    • Game Tested: “Golden Sun”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - MGBA]
    • Game Tested: “Golden Sun”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - Meteor]
    • Game Tested: “Golden Sun”
      • Performance: Choppy audio/video; flickering backgrounds
      • Configuration: Xbox 360 Controller automatically mapped
Game Boy Color
  • Core[Libretro - Gamebatte]
    • Game Tested: “Dragon Warrior III”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - TGBDual]
    • Game Tested: “Dragon Warrior III”
      • Performance: Screen transitions had a slight white box outline on them
      • Configuration: Xbox 360 Controller automatically mapped
Game Boy
  • Core[Libretro - Gamebatte]
    • Game Tested: “Pokemon Red Version”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - TGBDual]
    • Game Tested: “Pokemon Red Version”
      • Performance: Screen transitions had a slight white box outline on them
      • Configuration: Xbox 360 Controller automatically mapped
Game & Watch
  • Core[Libretro - VB]
    • Game Tested: “Mario Bros”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Atari Lynx
  • Core[Libretro - Handy]
    • Game Tested: “Gauntlet - The Third Encounter”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - Mednafen_Lynx]
    • Game Tested: “Gauntlet - The Third Encounter”
      • Performance: Loaded to a black screen
      • Configuration: Xbox 360 Controller automatically mapped (assumed due to hotkeys still working in this state)
M.A.M.E
  • Core[AdvanceMAME]
    • Game Tested: “Mortal Kombat 3”
      • Performance: Did not load
      • Configuration: Untested
  • Core[Libretro - MAME2010]
    • Game Tested: “Mortal Kombat 3”
      • Performance: Did not load; lost HDMI connection after attempting to load; required restart of board
      • Configuration: Untested
  • Core[Libretro - MAME078]
    • Game Tested: “Mortal Kombat 3”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Sega Master System
  • Core[Libretro - GenesisPluxGX]
    • Game Tested: “Phantasy Star”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - PicoDrive]
    • Game Tested: “Phantasy Star”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Sega MegaDrive
  • Core[Libretro - GenesisPluxGX]
    • Game Tested: “Vectorman”
      • Performance: Did not load; lost HDMI connection after attempting to load; required restart of board
      • Configuration: Untested
  • Core[Libretro - PicoDrive]
    • Game Tested: “Vectorman”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
MSX(1, 2, 2+)
  • Core[Libretro - BlueMSX]
    • Game Tested: “Dragon Quest”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
N64
  • Core[Mupen64Plus - Glide64/Glide64MK2]
    • Game Tested: “Legend of Zelda - Ocarina of Time, The”
      • Performance: Minor slow down/audio choppiness
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Mupen64Plus - Rice]
    • Game Tested: “Goldeneye 007”
      • Performance: Major slow down/audio choppiness
      • Configuration: Xbox 360 Controller automatically mapped
    • Game Tested: “Super Smash Bros.”
      • Performance: Major slow down/audio choppiness
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Mupen64Plus - N64]
    • Game Tested: “Donkey Kong 64”
      • Performance: Major slow down/audio choppiness
      • Configuration: Xbox 360 Controller automatically mapped
    • Game Tested: “Mario 64”
      • Performance: normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - Glupen]
    • Game Tested: “Legend of Zelda - Majora’s Mask, The”
      • Performance: Minor slow down/audio choppiness
      • Configuration: Xbox 360 Controller automatically mapped
Neo Geo
  • Core[FBA2X]
    • Game Tested: “King of Fighters 2003, The”
      • Performance: Did not load; returned to ES
      • Configuration: Untested
  • Core[Libretro - MAME2010]
    • Game Tested: “King of Fighters 2003, The”
      • Performance: normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - MAME078]
    • Game Tested: “King of Fighters 2003, The”
      • Performance: Did not load; returned to ES
      • Configuration: Untested
  • Core[Libretro - FBA]
    • Game Tested: “King of Fighters 2003, The”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Nintendo Entertainment System
  • Core[Libretro - FCEUNext]
    • Game Tested: “Final Fantasy”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - QuickNES]
    • Game Tested: “Final Fantasy”
      • Performance: Crashed shortly after starting; required restarting the board
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - FCEUMM]
    • Game Tested: “Final Fantasy”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - Nestopia]
    • Game Tested: “Final Fantasy”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Neo Geo Pocket Color
  • Core[Libretro - Mednafen_NGP]
    • Game Tested: “Metal Slug 1st Mission”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Neo Geo Pocket
  • Core[Libretro - Mednafen_NGP]
    • Game Tested: “King of Fighters R-1 - Pocket Fighting Series”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Odyssey2
  • Core[Libretro - O2EM]
    • Game Tested: “King of Fighters R-1 - Pocket Fighting Series”
      • Performance: Would not load; returned to ES
      • Configuration: Untested
PC Engine CD
  • Core[Libretro - Mednafen_SuperGrafx]
    • Game Tested: “Akumajou Dracula X - Chi No Rondo”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - Mednafen_PCE]
    • Game Tested: “Akumajou Dracula X - Chi No Rondo”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
PC Engine
  • Core[Libretro - Mednafen_SuperGrafx]
    • Game Tested: “Cadash”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - Mednafen_PCE]
    • Game Tested: “Cadash”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Doom
  • Core[Libretro - PRDoom]
    • Game Tested: “Doom”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Playstation
  • Core[Libretro - PCSX_ReARMed]
    • Game Tested: “Tekken 3”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
ScummVM
  • Core[ScummVM]
    • Game Tested: “Indiana Jones & The Fate of Atlantis”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[ResidualVM]
    • Game Tested: “Indiana Jones & The Fate of Atlantis”
      • Performance: would not load; returned to ES
      • Configuration: Untested
Sega 32X
  • Core[Libretro - PicoDrive]
    • Game Tested: “Mortal Kombat 2”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped

Sega CD
  • Core[Libretro - GenesisPlusGX]
    • Game Tested: “Lunar - The Silver Star”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - PicoDrive]
    • Game Tested: “Lunar - The Silver Star”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Sega SG-1000
  • Core[Libretro - GenesisPlusGX]
    • Game Tested: “Pitfall 2 - The Lost Caverns”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped

Super Nintendo
  • Core[Libretro - Snes9x_Next]
    • Game Tested: “Star Fox”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - CatSFC]
    • Game Tested: “Star Fox”
      • Performance: Normal (Noticeably high frame rate)
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - Snes9x]
    • Game Tested: “Star Fox”
      • Performance: Normal (Noticeably high frame rate)
      • Configuration: Xbox 360 Controller automatically mapped
SuperGrafx
  • Core[Libretro - Mednafen_SuperGrafx]
    • Game Tested: “Daimakai Mura”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
  • Core[Libretro - PCE]
    • Game Tested: “Daimakai Mura”
      • Performance: would not load; halted at blank screen
      • Configuration: Untested (hotkey + exit worked)
Vectrex
  • Core[Libretro - VECX]
    • Game Tested: “Pole Position”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Virtual Boy
  • Core[Libretro - Mednafen_VB]
    • Game Tested: “SD Gundam - Dimension War”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Wonder Swan Color
  • Core[Libretro - Mednafen_WSwan]
    • Game Tested: “Shaman King - Asu Heno Ishi”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Wonder Swan
  • Core[Libretro - Mednafen_WSwan]
    • Game Tested: “Last Stand”
      • Performance: Normal
      • Configuration: Xbox 360 Controller automatically mapped
Sinclair ZX 81
  • Core[Libretro - 81]
    • Game Tested: “Concentration”
      • Performance: Loaded to a white screen with “o/o” at the bottom; only input to take was the ESC key
      • Configuration: ESC key will exit
Sinclair ZX Spectrum
  • Core[Libretro - Spectrum]
    • Game Tested: “Super Chess”
      • Performance: normal
      • Configuration: Xbox 360 Controller automatically mapped
Let me know what other information you'd like to move forward with a beta release.


Thanks!


Messages In This Thread
RE: ANNOUNCING RECALBOX FOR THE ROCK64 - ALPHA RELEASE - by lrhodes404 - 05-28-2018, 07:04 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  irradium (based on crux linux) Rock64 riscv64, aarch64 mara 0 55 03-24-2024, 01:07 PM
Last Post: mara
  Rock64 v2 - did not work song / audio sqw200zu 2 1,237 03-14-2024, 03:09 AM
Last Post: dmitrymyadzelets
  Rock64 won't boot dstallmo 0 243 12-27-2023, 10:34 AM
Last Post: dstallmo
  HDMI doesn't work on rock64 Noung1991 1 512 11-21-2023, 08:33 AM
Last Post: as365n4
  Rock64 + Klipper + KlipperScreen Instructions godzilla62 0 513 10-22-2023, 01:52 AM
Last Post: godzilla62
  Rock64 Debian 11 (Bullseye) install problem jbize 15 7,969 10-12-2023, 05:14 PM
Last Post: tpaul
  slarm64 (unofficial slackware) Rock64 RK3328 (aarch64) mara 133 186,498 10-09-2023, 03:31 AM
Last Post: mara
  arch rock64 does not boot nemnob 0 512 07-09-2023, 03:28 AM
Last Post: nemnob
  RXDP from Win10 to Armbian on Rock64 Transportsicherung 0 565 05-27-2023, 06:11 AM
Last Post: Transportsicherung
  DietPi OS for ROCK64 MichaIng 41 31,756 12-07-2022, 08:22 PM
Last Post: luminosity7

Forum Jump:


Users browsing this thread: 1 Guest(s)