rock64 opencl version
#1
Hi everyone,

I'm trying to have a linux build with opencl working (clinfo finds 0 platforms).

I am using ayufan's outstanding xenial-minimal-rock64-0.5.15-136-arm64.img.xz.

I even tried getting on the https://github.com/rock64-linux/libmali but it still does not give me the clinfo positive identification.

Anyone care/know how to enable the OpenCL.

Thanks
Adrian
  Reply
#2
(10-21-2017, 02:20 PM)decebal Wrote: Hi everyone,

I'm trying to have a linux build with opencl working (clinfo finds 0 platforms).

I am using ayufan's outstanding xenial-minimal-rock64-0.5.15-136-arm64.img.xz.

I even tried getting on the https://github.com/rock64-linux/libmali but it still does not give me the clinfo positive identification.

Anyone care/know how to enable the OpenCL.

Thanks
Adrian

I think simply it doesn't work as tried something similar with OpenGL ES & EGL to try and get 2D acceleration with X11.
Libmali just seems to crash out with a seg fault.

I have been waiting for some of the 4.14 kernel improvements to maybe get backported as a whole rake of updates has been happening with https://github.com/rockchip-linux

So apols, dunno but have a hunch currently it could be a no go.
  Reply
#3
Mali4xx has no capability of OpenCL.
You have yo use Mali6xx series at least.
  Reply
#4
(10-30-2017, 03:57 AM)nocrash Wrote: Mali4xx has no capability of OpenCL.
You have yo use Mali6xx series at least.

Not true, just have to use the standalone neon...

https://community.arm.com/graphics/b/blo...eon-driver

[Edit]
Things are not currently right with the graphics side and neon and the mainline status matrix has been updated with more support for 4.14.
I think there will be a flurry of work with that kernel and some new images to check.
There might be working software but so far I haven't really seen, something that I could call 'work as expected'.

You should be able to start X11 with OpenGL & Glamor acceleration (software) which I think runs in a similar way and has Neon support.
Crashes out with a seg fault and a bit past my limitations.

I haven't seen a working setup for either but haven't looked much at the OpenCL stuff.
Currently I don't think we are utilizing the Neon at all, we don't have a Midgard GPU, but it is better than the current CPU based offering we are using.
  Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  irradium (based on crux linux) Rock64 riscv64, aarch64 mara 0 133 03-24-2024, 01:07 PM
Last Post: mara
  Rock64 v2 - did not work song / audio sqw200zu 2 1,323 03-14-2024, 03:09 AM
Last Post: dmitrymyadzelets
  Rock64 won't boot dstallmo 0 321 12-27-2023, 10:34 AM
Last Post: dstallmo
  HDMI doesn't work on rock64 Noung1991 1 594 11-21-2023, 08:33 AM
Last Post: as365n4
  Rock64 + Klipper + KlipperScreen Instructions godzilla62 0 591 10-22-2023, 01:52 AM
Last Post: godzilla62
  Rock64 Debian 11 (Bullseye) install problem jbize 15 8,221 10-12-2023, 05:14 PM
Last Post: tpaul
  slarm64 (unofficial slackware) Rock64 RK3328 (aarch64) mara 133 189,147 10-09-2023, 03:31 AM
Last Post: mara
  arch rock64 does not boot nemnob 0 578 07-09-2023, 03:28 AM
Last Post: nemnob
  RXDP from Win10 to Armbian on Rock64 Transportsicherung 0 631 05-27-2023, 06:11 AM
Last Post: Transportsicherung
  DietPi OS for ROCK64 MichaIng 41 32,868 12-07-2022, 08:22 PM
Last Post: luminosity7

Forum Jump:


Users browsing this thread: 1 Guest(s)