08-05-2020, 07:41 PM
(06-20-2020, 05:59 AM)PakoSt Wrote: @newton688 , have you tried to use GLES instead?
Looks like by default, the game will use the desktop GL instructions.Code:cmake . -DRUN_IN_PLACE=false -DENABLEDB=OFF ENABLE_GLES=ON
You might want to try to enable the experimental ES3 support in Panfrost and see if it will give any meaningful improvement for this particular title (set an environmental variable for the system)
Code:PAN_MESA_DEBUG=gles3
Thanks, this is a good suggestion. I haven't tried compiling with GLES because it would require also recompiling the Irrlicht engine, which was a bit difficult to figure out how to do that. Meanwhile, the game is working pretty ok for my son. Perhaps I'll need to invest more time into this to make it good.